Master of Instruction Portfolio
Judith M. Conway
June 1, 1998

Component 2: Describes the planning and instructional processes.



    The instructional process begins with the curriculum.  I have designed the curriculum for each of the courses I teach. I review the contents of the curriculum each year and make changes.  I started teaching computer science fifteen years ago.  At that time the philosophy for teaching computer science focused on programming skills.  I taught the BASIC programming language.  Later I added a course in the Pascal programming language, as that was the language that the AP Computer Science test used at that time.  As the concept of what makes a person 'computer literate' changed so did the content of the courses that I teach.  As the Computer Department chair, I am the one who leads the discussion (with my fellow computer teachers) as to where our emphasis should be.  We have adjusted our philosophy from the programming point of view to the 'computer as a tool' point of view.  We now teach word processing, spreadsheets, data bases, animation software, presentation software, and research and presentation on the Internet.  My colleagues teach in the Middle and Lower school.  I teach grades 8 to 12.  In grades one through four computer science is treated as a 'special' class (like art, music, gym, library, etc.), students are seen once a week.  In grades five through eight students have computer class three days a week all year.  In the upper school students must take 'Introduction to Computers' to graduate.  It is a semester course that meets five days a week for one class period per day.  In addition, students may elect to take 'Computer Applications', a semester course that builds on what students have been introduced to in 'Introduction to Computers', 'Programming in C++' a semester course that introduces students to the C++ language, or 'AP Computer Science', a full year course that follows the AP curriculum and prepares students to take the AP Computer Science test.  As a department we have worked hard to keep our content as current as we can.  We have also worked to make sure that there is a progression of students' skills from grade one to twelve.  By reviewing and making necessary changes to the curriculum each year we are continuing to evolve.

    As an example of this evolution I will focus on the semester class, 'Introduction to Computers', that I teach. This is a required class that consists primarily of ninth grade students.  When I started teaching computer science at Caravel fifteen years ago this class consisted entirely of programming in BASIC.  The programming unit became smaller and smaller as I added units in word processing, spreadsheet use, and presentation software.  As of the 1998 school year I will include units on:

  The following is a unit plan I developed to teach Microsoft Power Point:

Objectives:

Activities:  Students enjoy this unit.  During the course of the class they follow my verbal directions and then have time to explore the resources.  It is a busy unit, but one that is not rushed.  Students get to work on their own projects, but are encouraged to work together to discover the different types of photographs, clip art, audio, and video that are available.  Students will often switch headphones to listen to something the other has found or point out interesting pictures or clip art to each other.  I am impressed with the diversity of presentations they design.

I evaluate this unit on a number of levels.  The first level is the participation and enthusiasm of the students.  If motivation seems low I will show a few more examples near the beginning of the unit.  They really like the digizine and I can expand how much of it I show them.  I  grade 'The Number Book' and the 'New Year's Resolutions' (or 'Summer Plans') as class work.  This generally means that each screen created is worth 10 points.  If students have the required elements on the screen they earn 10 points.  This serves to help some of the more timid students increase confidence that they can be successful.  If a student is missing an element of a screen I can pinpoint that student for the next class and make sure that they know how to insert that type of an object.  Finally, I grade 'The Name Book' as a test grade.  Typically by the time students work on this they are very confident about using clip art and photographs, audio and video and are ready to branch out to using the digital camera or the scanner. Click here to see the rubric I use to grade 'The Name Book' project.

I think that this unit is a good example of how I teach.  I model skills.  I give students the chance to model the skills to each other in a low pressure environment.  I give students enough time to be able to explore, discover, and construct concepts for themselves.  I give students opportunities (via well placed discussions) to reflect on what and how they have learned.  I assess students on skills and on the thought that went into using those skills to produce a creative and well constructed product.